10-14-2016, 06:31 PM
(10-14-2016, 04:55 PM)EeveeBailey Wrote: You know, @Spiritmon, I've had the same musings myself. At the end of the day, Nintendo / Game Freak probably wasn't behind the hack attacks that plagued the original servers, but... who knows? Stranger things have happened!![]()
But I agree that Uranium's success, while it might have drawn a few people away from the glitch-haven that is Pokemon Go, couldn't have possibly have had near the impact that sources keep trying to claim that it did. The game was only downloaded 1.5 million times compared to the 15 million users that PoGo lost. Unless each and every one of those people were downloading it for themselves and ten of their friends, that was merely a drop in the bucket. No, Niantic's mismanagement of the game and its servers is fully to blame for that one.
Besides, both games are free to download (PoGo's microtransactions not withstanding). If anything, wouldn't they be concerned that PoGo could potentially draw revenue away from the upcoming Sun/Moon release? After all, why would someone buy a 3DS and one (or both) games if they can just download a free app onto a phone they already have?
Maybe that's actually Nintendo's concern. Maybe they're afraid if there are all these free fangames out there, nobody will want to buy Sun/Moon!
Well its just a theory. A Game Theory! (Who know the reference?). And i agree with you, both games, Uranium and Go, they are free with problems at all. But heck, Nintendo its making such huge games like Sun and Moon. They be very stupid to have that fear. Sometimes, humans its a idiocritic race

Kogeki currently ability to active in battles: Anticipation.



