11-29-2017, 11:05 PM
(This post was last modified: 11-29-2017, 11:06 PM by Dragonstrike.)
(11-29-2017, 11:01 PM)Iron Wrote: http://pokemonuranium.co/forum/showthrea...0#pid12720
Potions heal 1 lethal damage OR 4 nonlethal damage. There's no ratio.
Ah, that's the part that confuses me, since there's a very clear ratio in the base rules: since it takes 2 charges of a potion to heal 1 lethal damage, the potion is basically half as effective when healing lethal damage in the base rules (Potions have 2 charges, Supers have 4 charges, and Hypers have 14 charges)
So, just for reference, what's your ruling on how much Lethal damage a Super/Hyper would heal? I currently have noted down 2 and 7 for those.
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