11-29-2017, 11:21 PM
(This post was last modified: 11-29-2017, 11:25 PM by Lord Windos.)
Alrighty, another rule change/clarification, in light of the ruling laid out by Iron in his game : 1 Lethal Damage = 2 HP Damage in terms of healing it up, not how much HP Lethal moves reduce from a Pokemon Health Pool ( 1 HP Damage is still = 1 Lethal Damage). This streamlines how healing works/functions in my game, and any future modifications to healing/damage will be in part based on this new ruling, so take note of it guys!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


