11-29-2017, 11:23 PM
(11-29-2017, 11:21 PM)Lord Windos Wrote: Alrighty, another rule change/clarification, in light of the ruling laid out by Iron in his game : 1 Lethal Damage = 2 HP Damage , so that any healing that would restore 2 HP damage will restore 1 Lethal Damage. This streamlines how healing works/functions in my game, and any future modifications to healing/damage will be in part base on this new ruling, so take note of it guys!
Noting that immediately!
Makes sense based on the original rules, tbh.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


