Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels
(11-29-2017, 11:23 PM)Dragonstrike Wrote:
(11-29-2017, 11:21 PM)Lord Windos Wrote: Alrighty, another rule change/clarification, in light of the ruling laid out by Iron in his game : 1 Lethal Damage = 2 HP Damage , so that any healing that would restore 2 HP damage will restore 1 Lethal Damage. This streamlines how healing works/functions in my game, and any future modifications to healing/damage will be in part base on this new ruling, so take note of it guys!

Noting that immediately!

Makes sense based on the original rules, tbh.

That's why I made this rule change/clarification, since 1 Potion just to heal 1 Lethal damage is downright excessive and massive drain on Poke/Medical Items in either campaign, and is particularly ruinious in mine where all the enemies/trainers have the potential to run wild and trample your team, as frequently demonstrated by Heart getting his arse handed to him/struggling through all his battles sans against maybe Agemi Strans, battling/Capturing Xenoqueen, and KOing Riza by pure surprise.

I could also revert the change on Potions being able to heal in 2 HP charges, multiples of 2, or MAX if that is a change you want to see, though keep in mind that Potion Effectiveness still applies.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply


Messages In This Thread
RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - by Lord Windos - 11-29-2017, 11:32 PM

Forum Jump:


Users browsing this thread: 14 Guest(s)