Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels
(11-29-2017, 11:32 PM)Lord Windos Wrote: I could also revert the change on Potions being able to heal in 2 HP charges, multiples of 2, or MAX if that is a change you want to see, though keep in mind that Potion Effectiveness still applies.

Current system is fine for now, I think.  Though I do find it interesting that Iron nerfed the Hyper Potions while buffing the normal and Super ones.  (Potions went from 2 HP to 4, Supers from 4 to 6, but Hypers from 14 to 8)

The 'only healing 3 HP max every round rule, with overflow being healed in later rounds' can definitely stay gone for now, though.  But considering the kind of game base pokerole is, I can kinda understand why the writers might have made that ruling...
Reply


Messages In This Thread
RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - by Dragonstrike - 11-29-2017, 11:41 PM

Forum Jump:


Users browsing this thread: 26 Guest(s)