11-30-2017, 12:00 AM
(11-29-2017, 11:53 PM)Lord Windos Wrote: Hmm...as of Sun and Moon Hyper Potions heal 120 HP, while Super Potions heal 60 HP, I'll just increase the amount a Hyper Potion heals in my game by 2 HP, letting heal 10 HP total but still having the reduced healing off 4 HP to keep it in line with the other ratios of reduced healing. How does that change grab you?
Sounds okay. Still a fairly big heal (fully heals most pokemon, which makes sense. Only the beefiest and highest level pokemon need a big ol' Max Potion to get fully healed in one go in the games, after all)
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Pokerole Game 1: Skull Ruins
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows



