12-07-2017, 05:28 PM
"Lets begin the show." Then Hears brings his orders. "Tynamo! Use Thunder to Paralyze him! Then use Spark two times!"
Thunder Wave Acuracy: Dex (3) + Fight (2) + Canalize (2) - Actions (3) = 3d6 (I will spend one will point to make sure it will hit)
Spark 1 Acuracy: Dex (3) + Fight (2) + Brawl (3) - Actions (4) = 4d6
Spark 2 Acuracy: Dex (3) + Fight (2) + Brawl (3) - Actions (5) = 3d6
Damage: STR (3) + Power (2) + STAB (1) = 6d6
Notes: Thunder Wave Paralyze the foe, and Spark have a chance to Roll d3 Dice to paralyze the foe.
Thunder Wave Acuracy: Dex (3) + Fight (2) + Canalize (2) - Actions (3) = 3d6 (I will spend one will point to make sure it will hit)
Spark 1 Acuracy: Dex (3) + Fight (2) + Brawl (3) - Actions (4) = 4d6
Spark 2 Acuracy: Dex (3) + Fight (2) + Brawl (3) - Actions (5) = 3d6
Damage: STR (3) + Power (2) + STAB (1) = 6d6
Notes: Thunder Wave Paralyze the foe, and Spark have a chance to Roll d3 Dice to paralyze the foe.
Kogeki currently ability to active in battles: Anticipation.


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