12-09-2017, 09:26 AM
Something I'll note since the Fake Out question finally came up: when Iron asked about Priority mechanics on the pokerole forums previously, the writers responded with both the mechanics and a clarification for the base rules. Apparently, the original intent of the rules is you can only use a move once per round. IMO, spamming Fake Out in Round 1 because of a house rule removing that once per round thing is really silly, considering how the move is supposed to work.
As for multi action moves and flinching...well, that depends on how we define an action. Is it the entire use of a single move, or a single accuracy roll? Games go by the first, but GM interpretation might differ *shrug*
As for multi action moves and flinching...well, that depends on how we define an action. Is it the entire use of a single move, or a single accuracy roll? Games go by the first, but GM interpretation might differ *shrug*
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


