12-09-2017, 06:34 PM
Well, DPS is the name of the game, and it's what I'm aiming for Nathan to fill in the team. Ventus would still give Nathan a LOT of trouble in combat, though, since he can actually stand up to Nathan's DPS somewhat well, giving him plenty of time to cripple Nathan's pokemon in a variety of ways. Aspis in particular would be...unforgiving, likely taking 2 or 3 of Nathan's pokemon to take down if she isn't crippled by quite a lot.
But yeah, variety in how Nathan can use his DPS is why he's so hard to beat. He can cripple your Dex massively with Grid and exploit his own high dex to nuke ya with Electro Ball (or just go for a huge damage burst with Fury Cutter. Or hit ya with Screech to up his damage). Brute force his way through with Super Luck Night Slashes from Calam. Also brute force his way through using innate strength boosts from Download and Rivalry without needing to set up anything, and causing even more trouble if he DOES set up with Porygon-Z. Put ya to sleep with Kirlia (eventually, that'll happen), then nuke ya with Dream Eater, all while recovering HP (and Draining Kiss and Drain Punch will be there for those nasty pokemon that resist Psychic). He burns through your HP with Swiftfire in a variety of ways, all while maintaining decent damage. Starmie doesn't need to set up, what with having a mystic water boosted Bubble Beam/Hydro Pump and eventually also a Psywave with a flat 8 dice in its damage pool (high defense doesn't work against fixed damage, and 8 damage dice is a LOT), and both it and Porygon-Z have access to Recover as well to prolong their stay on the battlefield.
And with that high initiative boost he gets from his Dex and Survival, he usually has the turn advantage, too, which allows him to set up what he needs to almost unhindered and cripple opponents with the first blows. Castform and Ditto might add an interesting dynamic to Nathan's team as well, tbh...particularly since Mimic can potentially copy Transform
But yeah, variety in how Nathan can use his DPS is why he's so hard to beat. He can cripple your Dex massively with Grid and exploit his own high dex to nuke ya with Electro Ball (or just go for a huge damage burst with Fury Cutter. Or hit ya with Screech to up his damage). Brute force his way through with Super Luck Night Slashes from Calam. Also brute force his way through using innate strength boosts from Download and Rivalry without needing to set up anything, and causing even more trouble if he DOES set up with Porygon-Z. Put ya to sleep with Kirlia (eventually, that'll happen), then nuke ya with Dream Eater, all while recovering HP (and Draining Kiss and Drain Punch will be there for those nasty pokemon that resist Psychic). He burns through your HP with Swiftfire in a variety of ways, all while maintaining decent damage. Starmie doesn't need to set up, what with having a mystic water boosted Bubble Beam/Hydro Pump and eventually also a Psywave with a flat 8 dice in its damage pool (high defense doesn't work against fixed damage, and 8 damage dice is a LOT), and both it and Porygon-Z have access to Recover as well to prolong their stay on the battlefield.
And with that high initiative boost he gets from his Dex and Survival, he usually has the turn advantage, too, which allows him to set up what he needs to almost unhindered and cripple opponents with the first blows. Castform and Ditto might add an interesting dynamic to Nathan's team as well, tbh...particularly since Mimic can potentially copy Transform
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


