12-10-2017, 02:44 PM
Waxworker Round 1
Small math correction: This isn't a supereffective move, so it's 8d6, not 7d6+1.
Water Pulse 1
(4)(6)(5)(3)(1)
(5)(4)(2)(6)(4)(2) Beedrill takes 4 dmg 3/7hp -2 pain
Beedrill swoops in with his deadly twin drills
Twinneedle 1&2
3 Dex + 1 Fight + 3 Canalize -2 actions -2 pain= 3d6/2d6
(6)(4)(6)
(3)(3)
4 Str + 1 power + 2 swarm -3 vit = 4d6
(4)(4)(1)(1) Clauncher takes 1 dmg 5/6hp
Poison: (5)(4)
Water Pulse 2
(5)(6)(5)(6) A direct, perfect hit.
(6)(2)(2)(6)(2)(4) Beedrill faints.
Want to switch Pokemon?
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



