12-14-2017, 10:36 PM
(This post was last modified: 12-14-2017, 10:37 PM by Lord Windos.)
Swift Swim gives a + 2 Evasion and Atheletics while Rain is up, and prevents the user from being Block or Binded. Damp adds + 1 Damage Dice to All Water type and Electric type moves (And moves that are related to Weather), - 1 Dice on Fire and Ground moves, and acts like a Damp Rock in concerns to Rain while user is out on the battlefield. You lose your resistence to Electric type moves due to Kingdra being extra conductive, and Heat Wave/Scald/Sunny Weather/Heat Base moves that are not explicitly Fire type (Except Heat Wave) cause interesting interactions with ability.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


