12-19-2017, 06:05 PM
(This post was last modified: 12-20-2017, 12:34 AM by Dragonstrike.)
One Last Obstacle...: One Who Gets in Our Way 8-bit Remix by coatlesscarl - Xenoblade Chronicles
Nathan is glaring at that Beartic. He recalled Ditto when they started the climb, since a Rapidash isn't exactly very useful on the vertical side of a mountain. He could always bring it back out and have it turn into a Metagross if he has to, but...
Drat...he wasn't prepped for a fight like this. He knew they were doing the ritual, that it might bring them out here...why hadn't he thought to...
...oh, right. Castform. His backpack is weighing heavy on him still...
...he was going to protect this egg, protect Stair, protect Creshire...he didn't know if he could...
...but even if he couldn't, he was going to go down swinging. Regardless of whether he's at his best.
But with the wind's help, maybe he could still do something...he could move fast...faster than EVER before...as fast as Sid...
...maybe even FASTER.
Nathan's feeling a strange excitement from that thought.
"Orthros, get ready. Time to fulfill your role as my guard dog for real now. Show 'em something to be scared of, then blast that Beartic with Embers. Kirlia will back you up with Confusions after he's centered himself. Kirlia, do NOT drop that pearl here. Put it in the bag for now."
Orthros (He'll be menacingly staring down the enemies from where he is, then firing ranged attacks from his position. Nathan's physically holding him, though, so this could get dangerous depending on what attacks come his way...)
Leer (On Kabutops, both Gliscor, and Gible)
Accuracy: 6* Dex + 3 Fight + 0 Intimidate - 5 Actions = 4 D6 (Okay, maybe a semi-scary dog in a 16 year old's arms isn't THAT intimidating...but maybe it will work anyways?)
Effect: -1 Defense for all targeted.
Ember x4 on Beartic (switching to using Extrasensory on the remaining targets if Beartic goes down)
Accuracy: 6* Dex + 3 Fight + 3 Canalize - 6/7/8/9 Actions = 6/5/4/3 D6
Damage: 3 Strength + 2 Power + 1 STAB + SE = 6 D6 base + 1 Damage (7 D6 base if Extrasensory is being used)
Effect: Burn 1 (1) (Flinch (1) if Extrasensory is being used)
Kirlia (Let's hope this combo goes better than it did last time...also, lots of psychic powers. Nothing fancy needed here, right? He'll just sit where he is and happily do what he needs to without needing to budge an inch.)
Lucky Chant (well, maybe one fancy detail in that Kirlia's going to be focusing on the South Wind for this Lucky Chant. Hopefully she grants a little more aid when Kirlia asks for it...)
Accuracy: 6* Dex + 3 Fight + 2 Perform - 5 Actions = 6 D6
Effect: The party is immune to critical hits and can ignore the effects of (1)(1) pairings.
Calm Mind
Accuracy: 12 base - 6 Actions = 6 D6
Effect: +1 Strength and Defense
Confusion x3
Accuracy: 12 base - 7/8/9 Actions = 5/4/3 D6
Damage: 4* Strength + 2 Power + 1 STAB = 7 D6 base (because the clamperl pearl is going in Nathan's bag just so the Gliscor can't knock it off and drop it hundreds of feet. That would NOT be fun.)
Effect: Confusion (1)
Order of Targets for both pokemon: Beartic first, then the Gliscor (whichever one is more wounded comes first), then Kabutops, then Gible.
Nathan's also got 2 Sweetroots ready for use, one for Kirlia, one for Orthros. Once per pokemon, he'll use a Sweetroot on them if they hit a -2 or -3 Pain Penalization.
Nathan is glaring at that Beartic. He recalled Ditto when they started the climb, since a Rapidash isn't exactly very useful on the vertical side of a mountain. He could always bring it back out and have it turn into a Metagross if he has to, but...
Drat...he wasn't prepped for a fight like this. He knew they were doing the ritual, that it might bring them out here...why hadn't he thought to...
...oh, right. Castform. His backpack is weighing heavy on him still...
...he was going to protect this egg, protect Stair, protect Creshire...he didn't know if he could...
...but even if he couldn't, he was going to go down swinging. Regardless of whether he's at his best.
But with the wind's help, maybe he could still do something...he could move fast...faster than EVER before...as fast as Sid...
...maybe even FASTER.
Nathan's feeling a strange excitement from that thought.
"Orthros, get ready. Time to fulfill your role as my guard dog for real now. Show 'em something to be scared of, then blast that Beartic with Embers. Kirlia will back you up with Confusions after he's centered himself. Kirlia, do NOT drop that pearl here. Put it in the bag for now."
Orthros (He'll be menacingly staring down the enemies from where he is, then firing ranged attacks from his position. Nathan's physically holding him, though, so this could get dangerous depending on what attacks come his way...)
Leer (On Kabutops, both Gliscor, and Gible)
Accuracy: 6* Dex + 3 Fight + 0 Intimidate - 5 Actions = 4 D6 (Okay, maybe a semi-scary dog in a 16 year old's arms isn't THAT intimidating...but maybe it will work anyways?)
Effect: -1 Defense for all targeted.
Ember x4 on Beartic (switching to using Extrasensory on the remaining targets if Beartic goes down)
Accuracy: 6* Dex + 3 Fight + 3 Canalize - 6/7/8/9 Actions = 6/5/4/3 D6
Damage: 3 Strength + 2 Power + 1 STAB + SE = 6 D6 base + 1 Damage (7 D6 base if Extrasensory is being used)
Effect: Burn 1 (1) (Flinch (1) if Extrasensory is being used)
Kirlia (Let's hope this combo goes better than it did last time...also, lots of psychic powers. Nothing fancy needed here, right? He'll just sit where he is and happily do what he needs to without needing to budge an inch.)
Lucky Chant (well, maybe one fancy detail in that Kirlia's going to be focusing on the South Wind for this Lucky Chant. Hopefully she grants a little more aid when Kirlia asks for it...)
Accuracy: 6* Dex + 3 Fight + 2 Perform - 5 Actions = 6 D6
Effect: The party is immune to critical hits and can ignore the effects of (1)(1) pairings.
Calm Mind
Accuracy: 12 base - 6 Actions = 6 D6
Effect: +1 Strength and Defense
Confusion x3
Accuracy: 12 base - 7/8/9 Actions = 5/4/3 D6
Damage: 4* Strength + 2 Power + 1 STAB = 7 D6 base (because the clamperl pearl is going in Nathan's bag just so the Gliscor can't knock it off and drop it hundreds of feet. That would NOT be fun.)
Effect: Confusion (1)
Order of Targets for both pokemon: Beartic first, then the Gliscor (whichever one is more wounded comes first), then Kabutops, then Gible.
Nathan's also got 2 Sweetroots ready for use, one for Kirlia, one for Orthros. Once per pokemon, he'll use a Sweetroot on them if they hit a -2 or -3 Pain Penalization.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


