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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
I would agree that it feels unrealistic in a believable RPG if TMs can be found with little effort in the wild, especially since they have some sort of special Status in this in-game region. On the other hand, I don't have anything against them being obtainable here and there. Just not...too often, as I feel/fear they'll be exploited then and our Pokemon grow very strong in very little time, which isn't really the intention? How much of fun is it if you can blast the enemy with only one or two attacks if you teach your Pokemon a very good TM move? It's cool at the beginning, but rather quickly get boring to overrun every NPC you meet along the Route in a OHKO in the handheld games.

TMs only being usable once feels like a good compromise to prevent such a thing, by the way, so I actually don't feel too bad with this!
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by PhantomUnderYourDesk - 01-04-2018, 06:24 PM

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