01-05-2018, 01:33 PM
(This post was last modified: 01-05-2018, 01:35 PM by PhantomUnderYourDesk.)
Sid's Battle for a Beartic Round 1?
"Thank you!~ Now, which Pokemon will you send ou-" Further Shiva did not come, as that Beedrill coming flying through the window at high speed gave her quite a nice startle, causing her to intuitively hug an arm of her magical fox. He already had his basswood stick drawn and enlighted in his other paw, ready to burn away the bee, hoping to earn praise from his Master. Meanwhile, Marill was already standing in front of that Sudowoodo, eagerly letting her Soothe Bell ring. Wonder how this 'tree' will react if she waters it?
Eventually, Shiva let go of Braixen, he stepped onto the battlefield then right beside the waterly blue mouse being his partner here. "Ehm... Alright, Sid, I don't think we'll need more than one or two Rounds of combat here, I just desire to see how you handle your Pokemon and how fast they indeed are before we'll approach the Trading Maschine. Go for it!~ Oh, and I don't aim to faint your Pokemon, so I'm hoping you will restrain as well. ... Okay then, Braixen, let us hear your howling, then aim fire power at the bee!~ I can see you're eager to test the increased power of your Water Type moves, Marill, so go for a Bubble Beam then before lending a hand to your battle partner. Both of you, take care to not hit too hard please even if you're on Type Advantage, as winning is not my main goal here!"
-------------------
Accuracy Roll Howl: 3 Dext + 2 Fight (or Contest/Perform) + 1 Intimidate - 2 Actions = 4d6
Effect: Grants + 1 Strength.
Secondary Effect: Possibly arising attention from the crowd, if Beedrill flying in through the window was not enough. Are we even allowed to battle here at the mall? o.o
Accuracy Roll Ember: 3 Dext + 2 Fight + 3 Channel -3 Actions = 5d6. Possibly less due to Pain Penalizations Braixen took before it's his turn. +2 if Helping Hand succeeds.
Damage Roll: 4* Strenght shall Howl success + 2 Power of the move + 1 STAB + 1 held Charcoal = 8 d6, whoahw. Possibly more due to Balze being triggered. +2 if Helping Hand succeeds. +1 autodamage to SE on Beedrill.
Additional notes: 1 CD to inflict Burn1. Restraining to not faint Beedrill if possible!
Accuracy Roll Bubble Beam: 3 Dext + 2 Fight +3 Channel - 2 Actions = 6d6
Damage Roll: 3 Stenght + 3 power of the move + 1 new STAB = 7 d6 + 1 autodamage due to being SE on Sudowoodo.
Additional notes: 1 CD to lower foe's Dext by 1. We'll restrain here are well to prevent fainting!
Accuracy Roll Helpin Hand: 3 Dext + 2 Fight + 2 Perform - 3 Actions = 4d6
Effect: Grants +2 dice to Braixen's Accuracy as well as for his Damage Roll of Ember. +1 Priority.
"Thank you!~ Now, which Pokemon will you send ou-" Further Shiva did not come, as that Beedrill coming flying through the window at high speed gave her quite a nice startle, causing her to intuitively hug an arm of her magical fox. He already had his basswood stick drawn and enlighted in his other paw, ready to burn away the bee, hoping to earn praise from his Master. Meanwhile, Marill was already standing in front of that Sudowoodo, eagerly letting her Soothe Bell ring. Wonder how this 'tree' will react if she waters it?
Eventually, Shiva let go of Braixen, he stepped onto the battlefield then right beside the waterly blue mouse being his partner here. "Ehm... Alright, Sid, I don't think we'll need more than one or two Rounds of combat here, I just desire to see how you handle your Pokemon and how fast they indeed are before we'll approach the Trading Maschine. Go for it!~ Oh, and I don't aim to faint your Pokemon, so I'm hoping you will restrain as well. ... Okay then, Braixen, let us hear your howling, then aim fire power at the bee!~ I can see you're eager to test the increased power of your Water Type moves, Marill, so go for a Bubble Beam then before lending a hand to your battle partner. Both of you, take care to not hit too hard please even if you're on Type Advantage, as winning is not my main goal here!"
-------------------
Accuracy Roll Howl: 3 Dext + 2 Fight (or Contest/Perform) + 1 Intimidate - 2 Actions = 4d6
Effect: Grants + 1 Strength.
Secondary Effect: Possibly arising attention from the crowd, if Beedrill flying in through the window was not enough. Are we even allowed to battle here at the mall? o.o
Accuracy Roll Ember: 3 Dext + 2 Fight + 3 Channel -3 Actions = 5d6. Possibly less due to Pain Penalizations Braixen took before it's his turn. +2 if Helping Hand succeeds.
Damage Roll: 4* Strenght shall Howl success + 2 Power of the move + 1 STAB + 1 held Charcoal = 8 d6, whoahw. Possibly more due to Balze being triggered. +2 if Helping Hand succeeds. +1 autodamage to SE on Beedrill.
Additional notes: 1 CD to inflict Burn1. Restraining to not faint Beedrill if possible!
Accuracy Roll Bubble Beam: 3 Dext + 2 Fight +3 Channel - 2 Actions = 6d6
Damage Roll: 3 Stenght + 3 power of the move + 1 new STAB = 7 d6 + 1 autodamage due to being SE on Sudowoodo.
Additional notes: 1 CD to lower foe's Dext by 1. We'll restrain here are well to prevent fainting!
Accuracy Roll Helpin Hand: 3 Dext + 2 Fight + 2 Perform - 3 Actions = 4d6
Effect: Grants +2 dice to Braixen's Accuracy as well as for his Damage Roll of Ember. +1 Priority.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


