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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Don't forget: With my houserules, evolution does not determine who is viable in battle. Zippy has just as much of a strength score as Vespiqueen will. He has 1 less HP than he would if he evolved. All he loses out on are the awesome moves that Vespiqueen gets, like the Orders, which wouldn't make sense for a drone to learn anyway. Zippy is welcome to learn his ? moves as tutoring or TMs.

Honey Gather is quite useful, especially when the alternative is Pressure which is a very niche use.

If Nathan continues to invest in Zippy, I'll be sure to give him some opportunities for improvement, though, and may even circle back around to an alternative evolution. But it would be a very special thing, not a known Pokemon. The amount of 'supernatural' in this campaign is going to increase as you become better trainers.

Personally, I like when Pokemon are different, and that means some will be a little weaker or stronger than others. Some trainers are interested in only strong Pokemon, and those trainers can choose their team accordingly, or even swap between multiple teams. Nathan does this all the time and I like it.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 01-18-2018, 02:35 PM

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