"This one knows the girl. Take him in."
"And two Psychic Pokemon. We shall take them too."
Kirlia doesn't trace any abilities, but he does look in wonder at his right hand.
Calam: (6) + 100 = 106
Kirlia: (5) + 4 Dex + 3 survival = 12
Group 1: (6) + 3 Dex + 1 survival = 10
Group 2: (1) + 3 Dex + 1 survival = 5
Nathan really gets the drop on them.
Calam howls, and the wind he summons rips through all the rafters and beams.
Razor Wind 1
(5)(4)(1)(3)(2)(1)(6)(2)(3)(5)
(5)(6)(1) Group B takes 3 dmg.
As the Razor Wind whips through the crowds, you can confirm that most of the men here are a mere illusion. Some of them seem to take no damage at all. All seem protected from it to a certain extent.
Confusion 1
(5)(4)(2)(4)(6)(3)(1)
(2)(5)(1) This attack doesn't seem to faze your target.
(6) His eyes do cross a little, though.
*roll?*
Group 1 suddenly goes semi-transparent with a wave of a hand.
Just as suddenly, Calam is buffeted back and forth as if shaken by invisible hands.
Buffet
3 Dex + 3 Fight + 1 Brawl -1* -3/4 actions
(5)(4)(4)
(4)(3)
Each buffet is 3 str + 1 power -3 vit = 1d6x2
(3), (4) Calam takes 1 dmg 6/7hp
Night Slash 2 - Calam decides to aim for the one who is not half-invisible.
(6)(2)(1)(6)(4)(5) Potential crit
Evasion 2: (3)(2)(6)(6)(1) Yep!
(3)(4)(4)(3)(3)(3)(6) Scimitar B takes 3 dmg. -1 pain.
Confusion 2
(6)(3)(6)(1)(5)(3)
(3)(2)(4) Again, the attack does nothing.
(2)
Night Slash 3
(5)(6)(2)(3)(4) Crit.
(5)(3)(2)(6)(2)(4)(3) Scimitar B takes 3 dmg.
Confusion 3 Kirlia tries the other guy this time.
(5)(4)(2)(6)(1)
(2)(3)(5) Again, nothing.
(3)
The invisible Scimitar (A) raises his hand and speaks in an ancient, foreboding language. Kirlia suddenly jerks into the air and twitches like a puppet on a string.
Puppetry 3
(2)(3)(3)(6)
3 Str + 3 power +1* -3 vit = 4d6+1
(6)(6)(3)(5) Kirlia takes 4 dmg 3/7hp -2 pain.
Kirlia drops to the ground, and Nathan runs over to put slices of Sweetroot in his mouth. 7/7hp.
"Ha, ha, ha! See how the fool must run onto the battlefield himself to care for his weak Pokemon!"
The more visible Scimitar points his finger at a steel rafter, and it bursts neatly into stinging particles, flying everywhere in the remnants of the wind. The tower creaks.
Burst Rafters 3
(4)
Future Sight - the wave of psychic energy washes over the first Scimitar out of the hole, the one who has just faded back into physical form, and has not taken any damage.
(4)(2)(3)(5)(4)(2)(6) Scimitar A takes 3 dmg, almost as much as you'd expect. Their uncanny powers don't appear to be any kind of shield move, then.
Sandstorm from the stinging pieces of steel.
Kirlia takes 1 dmg. 6/7hp. Calam takes 1 dmg. 5/7hp -1 pain. Nathan takes 1 dmg. 7/8hp.
The illusions flicker on and off, but do not go out. Scimitar A has taken 3 dmg, -1 pain. Scimitar B has taken 9 dmg, and -2 pain.
I triple-checked the enemy moves because it's pretty hard for you to do math on mechanics you can't see. But let me know if I forgot anything on your side.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



