01-20-2018, 04:30 PM
I forgot Sandstorm last turn. Everyone takes 1 dmg including Nathan but not including the Scimitar.
Scimitars Round 3
Screech 1 - it works
(3)(3)(2)(3)(4)(3)(3)(2) Terrible roll, good results! -2 Def for this guy
Taunt 1
(3)(5)(6)(4)
Scimitar fell for the Taunt! He has actually been thinking about trying to steal that Absol. Now he wants to attack it and steal it even more!
Check it out, he goes incorporeal anyway!
String Shot 2
Night Slash 2
Puppetry 2 - The supernatural attack hovers Grid over Calam's head, hoping for a static discharge upon landing. It also shakes him around a lot, getting grit in his eyes. He hates that.
(5)(5)(2)
(4)(3)(2)(4) Grid takes 2 dmg, bringing him to 3/6hp again with Sandstorm. This time Nathan can more easily just spray him with the Potion from cover.
Night Slash 3
(5)(3)(5)(4)
(2)(3)(1)(5)(3)(3)(6)(5)(4) Scimitar A takes 5 dmg He's accrued 12hp dmg. He should be falling soon!
Sandstorm gives Calam and Grid -1 hp. Nathan's fine this round.
Let me know if you want to hold back on any upcoming attacks.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



