01-20-2018, 08:02 PM
(This post was last modified: 01-20-2018, 08:07 PM by Lord Windos.)
(01-20-2018, 07:54 PM)Dragonstrike Wrote: Yes, but Reiner's third action has to be the dance, which will probably KO her anyways, so...as long as she doesn't flinch Reiner and doesn't attack Weavile because he's still hanging back and not actively getting involved in the fight yet (Z-moves ARE ranged, after all), then things should be fine as long as that goes off...yeah, just gotta stall for as long as possible to get that off, it seems...
Ah, so Garchomp is slightly squishier than I first thought...got it.
Hmmm...that's an...interesting surprise...and a rather overpowered one at that, considering how many weaknesses an Aerodactyl has...
Stall like no tomorrow, for if Clair gets ya and everyone else.....Game Over!
Aerodactyl's Old Surprise was MUCH worse than just + 3 Defense on SE attacks, so be happy that I reconsidered on it! 'Sides, I didn't know WHEN Aerodactyl was going to be summon, and your team has a LOT of ways to SE attack the dino, so I thought it be prudent to have that as a safeguard to it being annilated early on, and make it a significant threat late game. Worked wonders, didn't it?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


