01-24-2018, 09:42 PM
"Oh...and here I am expecting to be find a true Tandorian." Heart let ouf a disapoint sight. "Cant deny I a little disapoint. Anyway, lets finish this. Percival, I dont know very well what kind of moves that gargoyle can use so in case he use any powerfull move like some Earthquake wanabee use Protect and Iron Head two times. But in case he dont use go wild with your favourite move, Iron Head a few three times. That may help finish that gargoyle."
Protec Acuracy (In case he use any powerfull move like Fire Blast or Earthquake this move goes first): Dex (3) + Fight (3) + Canalize (3) - Actions (3) = 6d6
Notes: Priotity 5. Shield. Reduce 3 Dice Damage.
Iron Head Acuracy 1: Dex (3) + Fight (3) + Brawl (3) - Actions (3) = 6d6
Iron Head Acuracy 2: Dex (3) + Fight (3) + Brawl (3) - Actions (4) = 5d6
Iron Head Acuracy 3(In case he dont use any powerfull move) : Dex (3) + Fight (3) + Brawl (3) - Actions (5) = 4d6
Damage: Power (3) + STR (3) + STAB (1) + SE (1) = 7d6+1
Notes: Flinch
Protec Acuracy (In case he use any powerfull move like Fire Blast or Earthquake this move goes first): Dex (3) + Fight (3) + Canalize (3) - Actions (3) = 6d6
Notes: Priotity 5. Shield. Reduce 3 Dice Damage.
Iron Head Acuracy 1: Dex (3) + Fight (3) + Brawl (3) - Actions (3) = 6d6
Iron Head Acuracy 2: Dex (3) + Fight (3) + Brawl (3) - Actions (4) = 5d6
Iron Head Acuracy 3(In case he dont use any powerfull move) : Dex (3) + Fight (3) + Brawl (3) - Actions (5) = 4d6
Damage: Power (3) + STR (3) + STAB (1) + SE (1) = 7d6+1
Notes: Flinch
Kogeki currently ability to active in battles: Anticipation.


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