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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(01-28-2018, 08:04 PM)PhantomUnderYourDesk Wrote: Oh hey, I just noticed that Return would actually be a rather strong move for both my Cottonee and Marill, 8 dice in Damage Roll for them... But since it uses Brawl Speciality, I'm not too inclinged to buy it.

Yeah, having a 3-5 power normal move is really dang good for anything that can learn it, since it's equal in power to a STAB move of 2-4 power.  And that $1000 is surprisingly affordable for such a strong move, too.

Poor Zippy can't learn it without GM discretion, though, since Combee can't learn TMs normally. :/

Kirlia could use it, but he's got better moves to use later, like Close Combat.  And Dream Eater if he lands a Hypnosis.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 01-28-2018, 08:07 PM

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