02-07-2018, 03:03 PM
(02-07-2018, 02:54 PM)Lord Windos Wrote: I was surprised too when I discovered this, but then I just rolled with it and simply incorporated and planned around it. Blissey did have and use the move herself during the Vampire Sequence, after all!
Given that Mew's traumatized and is practically in a semi vegetive state, the easy heals won't matter so much right now......
What surprised me the most about what I read though was the writers saying Blissey basically has an HP value equivalent to around 37 or so.
And I thought 'sure, but to do that, she'd be healing practically non-stop and crippling her accuracy rolls for her non-healing moves into the dirt'. Since they were talking about the base pokerole rules, that would mean Blissey would have a max Vitality (and thus Defense/Sp. Defense) of 2. TWO. And in that context, using a Basic/Complete Heal move also typically requires a Will point to be spent, so they were assuming that Blissey would have a maximum Will of 10 and spend it all on using Softboiled (and succeeding on every single die rolled as well, since the heal would only be a pool of 3 D6 for a pokemon with 7 max HP.)
I don't think Blissey is quite as tanky as they think she is in the base game.
...*sigh*...I hope Mew's at least semi-functional in time for the fallout zone...Reflect Type is gonna be very important for her there if I hope to maximize what's easily usable...
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Pokerole Game 1: Skull Ruins
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


