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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(02-28-2018, 04:20 PM)Lord Windos Wrote: Update!: Added in post Fainting orders, which include Apsis  Paralyzing and Poisoning Chandlelure with Glare and a Held Back in Damage Poison Sting (Which should only do STR + 1 - Held Back (1/2 Dice Pool) - Vitality (at least 2) - RE = 1D6 - 1 Damage, so she can't possibly kill it with the move! It also might as well auto proc since Ven/Apsis will keep using it on them it until it does too) respectively, before attempting capture with any of his Pokeballs. He'll start with the Steel Ball to give it a test, and then work his way down from Dusk Ball to Great Ball. If those all fail, I have plans for that tenacious spirit.....

Thing is, the Poison might kill Chandelure before the Steel Ball breaks since that type of pokeball only has Seal Strength 2...
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 02-28-2018, 04:24 PM

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