03-05-2018, 09:16 PM
You interpartyconflict your way into Cress City.
The outer wall of Route 05 is an elaborately carved archway, not at all like the Fallen Arches. It's colorful, covered in little flags representing locations and Pokemon all over Creshire, and immaculately maintained. The city is decked out in dim, quiet lights, which exude an aura of safety. Shiva notices the mild lights cause almost no light pollution, and she can still see most stars.
The city is similar in area to Stair City, but it's clear that far less people live here. There are more streets than there are houses, with little half-lit shops or attractions. Lots of antique stores, herbalists, theatres, and that sort of thing. It's too dark to see much more.
A great towering ornate clock, the tallest building in Cress City, glows with a pale face in the shape of a Hoothoot. It strikes 9 as you arrive, and you realize it's full of actual Hoothoot trained to coo the hour. This is a massive gothic structure, with lots of spikes and dark trim. The Cathedral can be seen in silhouette behind it, covered in candles inside and out. It looks like it would take an army of Magby to light them each day, and fleets of Azurill to douse them in the morning.
The paving stones underfoot are very interesting. Mortared firmly into place within a smooth mosaic, each one has a different few icons or a symbol or a simple picture. No two are alike, and they show different amounts of wear. Nathan knows the history of this: those who feel they have a story to tell can submit a design for one side of a paving stone. They are placed in the streets until they begin to lose their readability, at which point they are transferred to the Creshire Museum. On the other side, hidden underfoot, is a very short description explaining the significance of the icons. You don't get to read those until the stone is retired, usually about 50 years - but may be less depending on the random location of the stone.
There are three Pokemon Centers, East and South and West, both rather small on the surface, though they continue underground for a little bit. These are free. Many quaint B&B are available for a similar deal as the treehouses near Wineberry. They have different themes, like romance or solitude or woodcraft.
That about wraps it up for nighttime Cress City!
The outer wall of Route 05 is an elaborately carved archway, not at all like the Fallen Arches. It's colorful, covered in little flags representing locations and Pokemon all over Creshire, and immaculately maintained. The city is decked out in dim, quiet lights, which exude an aura of safety. Shiva notices the mild lights cause almost no light pollution, and she can still see most stars.
The city is similar in area to Stair City, but it's clear that far less people live here. There are more streets than there are houses, with little half-lit shops or attractions. Lots of antique stores, herbalists, theatres, and that sort of thing. It's too dark to see much more.
A great towering ornate clock, the tallest building in Cress City, glows with a pale face in the shape of a Hoothoot. It strikes 9 as you arrive, and you realize it's full of actual Hoothoot trained to coo the hour. This is a massive gothic structure, with lots of spikes and dark trim. The Cathedral can be seen in silhouette behind it, covered in candles inside and out. It looks like it would take an army of Magby to light them each day, and fleets of Azurill to douse them in the morning.
The paving stones underfoot are very interesting. Mortared firmly into place within a smooth mosaic, each one has a different few icons or a symbol or a simple picture. No two are alike, and they show different amounts of wear. Nathan knows the history of this: those who feel they have a story to tell can submit a design for one side of a paving stone. They are placed in the streets until they begin to lose their readability, at which point they are transferred to the Creshire Museum. On the other side, hidden underfoot, is a very short description explaining the significance of the icons. You don't get to read those until the stone is retired, usually about 50 years - but may be less depending on the random location of the stone.
There are three Pokemon Centers, East and South and West, both rather small on the surface, though they continue underground for a little bit. These are free. Many quaint B&B are available for a similar deal as the treehouses near Wineberry. They have different themes, like romance or solitude or woodcraft.
That about wraps it up for nighttime Cress City!
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



