03-17-2018, 09:39 AM
Yeah, I thought it was for Dragon Rage and stuff.
If the damage pool is reduced to zero, Protect will nullify SE damage as well, as if the move had failed. But my common sense ruling is that if any amount of water gets through the shield, it will be super effective.
It'd also be weird to interpret SE damage as set damage, because you can have negative amounts of it. That just feels weird to me.
Anyway, it's good to hash this precedent out!
If the damage pool is reduced to zero, Protect will nullify SE damage as well, as if the move had failed. But my common sense ruling is that if any amount of water gets through the shield, it will be super effective.
It'd also be weird to interpret SE damage as set damage, because you can have negative amounts of it. That just feels weird to me.
Anyway, it's good to hash this precedent out!
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



