04-14-2018, 12:21 PM
(04-14-2018, 12:17 PM)Spiritmon Wrote: When Nathan was able to heal a bit Gustav, Heart take a moment to take care of his injuries too. (Since I have 1 in Medicine, can I threat a bit of his injuries? Inteligence+Knowledge+Medicine? Since Inteligence is equal to Insight, it is 3, so it is 7d6.)
Medicine checks are primarily for stabilizing Lethal damage so it stops accumulating every hour (or at least slows down). It's not going to do too much in the way of healing HP.
Works the same way in DnD, too.
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Pokerole Game 1: Skull Ruins
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


