A mandatory encounter needs to be "completed" in some way - faint 'em, run away, trap 'em, catch 'em, talk 'em down, hide, whatever. Weak Pokemon like these usually run away at 1hp, too.
Tropius: (3) = 8
Furret: (2) + 5 = 7
Spinda Group with Ability B: (4) + 3 = 7
Gothitelle: (1) + 5 = 6
Spinda Group with Ability A: (1) + 2 Dex + 1 Survival = 4
Theo: (5) + 7 = 12
Mamo: (2) + 7 = 9
Dizzy: (1) = 8
Spinda Group C: (1) + 3 = 4
Spinda Group D: (1) = 4
Tropius: (3) = 8
Furret: (2) + 5 = 7
Spinda Group with Ability B: (4) + 3 = 7
Gothitelle: (1) + 5 = 6
Spinda Group with Ability A: (1) + 2 Dex + 1 Survival = 4
Theo: (5) + 7 = 12
Mamo: (2) + 7 = 9
Dizzy: (1) = 8
Spinda Group C: (1) + 3 = 4
Spinda Group D: (1) = 4
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



