04-16-2018, 11:58 AM
(This post was last modified: 04-16-2018, 12:03 PM by PhantomUnderYourDesk.)
Spinda Horde Round 3 - Shiva
Still chaotic, but at least now four Spinda with 6/6/4hp + Own Tempo and - 1 Strength due to Flatter and one Spinda with 2hp, confused, -1 Strength and Tangled Feet remain.
Tropius suffers - 1 Accuracy and - 1 Pain, Gothy is still at 4hp.
I've edited the wrong Seal Strength for the Steel Ball as soon as I noticed myself, I guess the 1 slipped in due to 'catch attempt 1'. Sorry!
Psyshock being like sine wave sounds good, I've somewhat imagined it similar like Psycho Cut but horizontal, without a movement to create a blade and less dangerous in looks.
"....Good call, Dizzy! I'll get along here myself I guess, please be so kind and help out the other one of us dealing with these Spinda!" Only one quick look was needed for Shiva to realize that Valder would appreciate the Infiltrator-Absol's help more than she possibly could, given how he and Theo were staggering somewhat aimlessly and disorientated. What a....weird and intriguing look to see the merchant like that, she herself will have to stay alerted and concentrated to not fall prey to the Spinda's Teeter Dance herself.
Back to her own horde of spot pandas though, much to her delight she couldn't spot one of them breaking through of her Steel Ball, pointing to the catch attempt being successful on the first try! For sure she'll only know after having dealt with the remaining Spinda and being able to pick up the Ball containing her semi-legendary exemplar.
From what she could tell, the still vivid batch of these Spinda have taken a 'liking' on her Tropius, they probably haven't seen such a Pokemon so far if they live within Mount Sentry? That's....no excuse to pester him like that, however, and even less a reason to knock him over to his side! If they would have asked, Shiva would share the fruit he grows with them, but now they hit a nerve and earned her anger by every spot they bear on their small body, hmpffff! She would have enjoyed if they wouldn't have accidently(?) stressed her and her Pokemon, but NOW it's too late and nothing saved them from the intimidating spark they now awoke within fae-enthusiast - no coldness for the Spinda though, Shiva likes them and that romantc lore too much to be cold to them - Lucky for them - she 'only' desires to sucessfully drive them off, if she'd have to faint them all to do so, SO BE IT THEN!
Before she perked up for more orders however - "Great to see you not backing off from these Spinda, Lilith! Thank you...for that faith! Please come over and let me heal a few of your wounds before WE'LL RETURN AND SHOW THEM OUR PSYCHIC POWER! Ah, it may sting a little, but you'll feel better right away." 1 Potion gets used on Gothitelle, bringing her back to 8/9hp and no Pain. That's the second time Shiva actually uses items on her. "Better? I've told ya, dear one! Now... more Psyshocks please, ignore the one that's staggering the worst and let your battle partner handle it - yes, I'm counting on you, Tropius - cast more Razor Leaves please, but at first - up with you, use your wings and support from these stalagmites to get back on all fours again. Your foes are many, but you're still bigger and you can FLY! YOU CAN DO THAT!"
---------------------------------
Gothitelle:
Accuracy Roll Psyshock 1: 3 Dext + 2 Fight + 4 Channel - 3 Actions = 6d6
Accuracy Roll Psyshock 2: 3 Dext + 2 Fight + 4 Channel - 4 Actions = 5d6
Accuracy Roll Psyshock 3: 3 Dext + 2 Fight + 4 Channel - 5 Actions = 46d6
Damage Roll: 3 Strength + 3 Power of the move + 1 STAB = 7d6
Additional notes: No CD. Every Psychock is aimed on one Spinda from the Own Tempo Group, as the one with Tangled Feet and 2hp is left on it's own to flee as Shiva's not up to pain it even more if it can be prevented, before some Razor Leaves target it inevitably as well if it stays.
Tropius:
He spends his first Action to get up from his side again.
Accuracy Roll Razor Leaf 1: 3 Dext + 2 Fight + 4 Channel - 1 Pain - 1 reduced Accuracy - 3 Actions = 4d6, that means 1 d6 for the one with Tangled Feet.
Damage Roll: 3 Strength + 2 power of the move + 1 STAB = 6d6
Additional notes: High Crit chance, but for that Crit no dice of the Accuracy Roll must fail. Will hit all remaining four Spinda.
Still chaotic, but at least now four Spinda with 6/6/4hp + Own Tempo and - 1 Strength due to Flatter and one Spinda with 2hp, confused, -1 Strength and Tangled Feet remain.
Tropius suffers - 1 Accuracy and - 1 Pain, Gothy is still at 4hp.
I've edited the wrong Seal Strength for the Steel Ball as soon as I noticed myself, I guess the 1 slipped in due to 'catch attempt 1'. Sorry!
Psyshock being like sine wave sounds good, I've somewhat imagined it similar like Psycho Cut but horizontal, without a movement to create a blade and less dangerous in looks.
"....Good call, Dizzy! I'll get along here myself I guess, please be so kind and help out the other one of us dealing with these Spinda!" Only one quick look was needed for Shiva to realize that Valder would appreciate the Infiltrator-Absol's help more than she possibly could, given how he and Theo were staggering somewhat aimlessly and disorientated. What a....weird and intriguing look to see the merchant like that, she herself will have to stay alerted and concentrated to not fall prey to the Spinda's Teeter Dance herself.
Back to her own horde of spot pandas though, much to her delight she couldn't spot one of them breaking through of her Steel Ball, pointing to the catch attempt being successful on the first try! For sure she'll only know after having dealt with the remaining Spinda and being able to pick up the Ball containing her semi-legendary exemplar.
From what she could tell, the still vivid batch of these Spinda have taken a 'liking' on her Tropius, they probably haven't seen such a Pokemon so far if they live within Mount Sentry? That's....no excuse to pester him like that, however, and even less a reason to knock him over to his side! If they would have asked, Shiva would share the fruit he grows with them, but now they hit a nerve and earned her anger by every spot they bear on their small body, hmpffff! She would have enjoyed if they wouldn't have accidently(?) stressed her and her Pokemon, but NOW it's too late and nothing saved them from the intimidating spark they now awoke within fae-enthusiast - no coldness for the Spinda though, Shiva likes them and that romantc lore too much to be cold to them - Lucky for them - she 'only' desires to sucessfully drive them off, if she'd have to faint them all to do so, SO BE IT THEN!
Before she perked up for more orders however - "Great to see you not backing off from these Spinda, Lilith! Thank you...for that faith! Please come over and let me heal a few of your wounds before WE'LL RETURN AND SHOW THEM OUR PSYCHIC POWER! Ah, it may sting a little, but you'll feel better right away." 1 Potion gets used on Gothitelle, bringing her back to 8/9hp and no Pain. That's the second time Shiva actually uses items on her. "Better? I've told ya, dear one! Now... more Psyshocks please, ignore the one that's staggering the worst and let your battle partner handle it - yes, I'm counting on you, Tropius - cast more Razor Leaves please, but at first - up with you, use your wings and support from these stalagmites to get back on all fours again. Your foes are many, but you're still bigger and you can FLY! YOU CAN DO THAT!"
---------------------------------
Gothitelle:
Accuracy Roll Psyshock 1: 3 Dext + 2 Fight + 4 Channel - 3 Actions = 6d6
Accuracy Roll Psyshock 2: 3 Dext + 2 Fight + 4 Channel - 4 Actions = 5d6
Accuracy Roll Psyshock 3: 3 Dext + 2 Fight + 4 Channel - 5 Actions = 46d6
Damage Roll: 3 Strength + 3 Power of the move + 1 STAB = 7d6
Additional notes: No CD. Every Psychock is aimed on one Spinda from the Own Tempo Group, as the one with Tangled Feet and 2hp is left on it's own to flee as Shiva's not up to pain it even more if it can be prevented, before some Razor Leaves target it inevitably as well if it stays.
Tropius:
He spends his first Action to get up from his side again.
Accuracy Roll Razor Leaf 1: 3 Dext + 2 Fight + 4 Channel - 1 Pain - 1 reduced Accuracy - 3 Actions = 4d6, that means 1 d6 for the one with Tangled Feet.
Damage Roll: 3 Strength + 2 power of the move + 1 STAB = 6d6
Additional notes: High Crit chance, but for that Crit no dice of the Accuracy Roll must fail. Will hit all remaining four Spinda.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


