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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(04-19-2018, 02:48 PM)PhantomUnderYourDesk Wrote:
(04-19-2018, 02:41 PM)Lord Windos Wrote: You know, there's nothing preventing you from heading Carbink's orders and retreating, then comming back with everyone else and mob the hecky out them with mass Spread attacks.

Possible, but that'll certainly cost everyone but Nathan and me a second Encounter Slot. Good idea though, but a rather risky one.


(04-19-2018, 02:41 PM)Lord Windos Wrote: Turiel could just dig a route around the king and its explosive followers. Might take awhile, but you're not risking getting blasted to smitherins in a coal rich vein, which is just being to cause a raging underground fire and/or collasping the section of the tunnel everyone is in!.

A nice name for that steely ant. That's an option as well, but it'll definitely take a while (at worst, a full day??) and that doesn't count as 'dealing' with the Mandatory Encounter, and if we're unlucky and meet these Geodude while following this dug tunnel... Ugh. *cold shivers*

Its no riskier than seeing if either Geodude know Self Destruct or Explosion, the later of which will certainly have a GREAT shot of killing EVERYTHING in the immediate vicinity, along with the aforementioned threats of cave fire/tunnel collapse. Even the former S-D is terribad as well too, thought not immediately Lethal.

Simple solution to them trying to follow us is dig a ways in, then collapse the entrance entrance to Turiel's tunnel. That'll keep them out. or at least delay them long enough! Either that, or have the spread attacks lag behind the forward thrust with Turiel, and have them start spamming attacks at them if they dare tresspass!
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 04-19-2018, 02:56 PM

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