04-20-2018, 04:40 PM
(04-20-2018, 04:23 PM)Dragonstrike Wrote:(04-20-2018, 04:04 PM)Iron Wrote:
Time to decide if you're fleeing or staying.
*sigh*
"...fine. We're going, then. But when the men with the metal gauntlets come, I hope you don't put yourselves at risk. They won't hesitate to take advantage of you taking yourselves out of the picture."
Carbink chirps in reply.
Retreat rolls:
Nathan: (2)(1)(5)(2)(6) + (6) from Swiftfire
Shiva: (5)(2)(3) + (5)
Carbink: (6)(5)
Geodude only have 1 Dex, they cannot keep up with you.
Carbink launches a Power Gem at Swiftfire.
2 Dex + 3 Fight + 2 = 7d6
(5)(4)(6)(6)(3)(1)(1)
4 Str + 3 power +1 stab +1 Hard rock -3 vit = 6d6+1
(2)(3)(5)(1)(1)(4) Swiftfire takes 2 dmg, but Carbink doesn't pursue beyond the arch where it hangs.
Tunneling beyond Carbink's senses will probably take Durant a full 2 Encounter slots, but not an entire day.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



