04-21-2018, 10:43 PM
(This post was last modified: 04-21-2018, 10:45 PM by Dragonstrike.)
@Spiritmon
I've noticed you've not been adding Rivalry's Strength decrease correctly in your damage calculations. You've been getting the increases just fine, but the low balled values for damage should be 2 less than the high balled ones, not 1. (Ex: Slash's damage pool before Defense is applied, assuming there's no (de)buffs other than Rivalry's, is 3 Strength + 3 Power +/- 1 Rivalry = 7/5 D6. 6 D6 is the end result if Rivalry is not active at all, whether it's nullified or you're attacking a Genderless 'mon or some other reason)
On a similar note: I'm very curious to see what gender this Hippopotas is for obvious reasons...
I've noticed you've not been adding Rivalry's Strength decrease correctly in your damage calculations. You've been getting the increases just fine, but the low balled values for damage should be 2 less than the high balled ones, not 1. (Ex: Slash's damage pool before Defense is applied, assuming there's no (de)buffs other than Rivalry's, is 3 Strength + 3 Power +/- 1 Rivalry = 7/5 D6. 6 D6 is the end result if Rivalry is not active at all, whether it's nullified or you're attacking a Genderless 'mon or some other reason)
On a similar note: I'm very curious to see what gender this Hippopotas is for obvious reasons...
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Pokerole Game 1: Skull Ruins
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Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


