05-02-2018, 06:19 PM
Fun Fact: I was considering using Feint so nobody could outspeed Calam, period (lol), but decided against it since I didn't want to hold back on the move in the event he doesn't crit or doesn't roll 2-3 damage (if I did and he did 0-1 damage, well...he'd do 0 damage).
Having large dice pools is a lot better when you don't have to worry about fainting the foe, that's for sure.
Having large dice pools is a lot better when you don't have to worry about fainting the foe, that's for sure.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows



