05-13-2018, 10:43 PM
(This post was last modified: 05-14-2018, 10:34 AM by Dragonstrike.
Edit Reason: Throwing in a Will Point
)
(05-13-2018, 09:50 PM)Iron Wrote:
Nathan is greatly unnerved when the Sableye don't stop coming when they should have by all rights 'fainted'. That does nothing to help soothe his nerves. It's a relief to see that they disappear the moment they take any more damage...but the Captain's grim comment that they'll be back eventually is a reminder that things are definitely not what they seem to be down here...
When the Sableye redirect their attention away from the soldiers, Nathan is almost relieved for a moment.
And then Yule took a huge amount of damage and fainted.
...followed by...
...
"Yule! Malphena!!!"
Bridge's comment that they can still run...
...no. As much as he wants to run now, Nathan won't. He's going to finish what was started.
"...as much as I admire your heroism in this situation, I'm not going to leave you to these...things. Not now. Besides, Lucifer hasn't fainted yet."
Nathan recalls Yule.
"...by Mutios's protective shade and Aotius's bright light...by Arceus's will...I will not let these creatures...these bullies... have their way with you. Swiftfire! Show 'em we mean business!"
For Calam...he's going to Leer at these gremlins before using more Night Slashes if they can help! 3 actions total, to be exact. Even if they can't actually disperse the Sableye, maybe it'll prove enough of a nuisance to keep those gem eaters distracted?
Leer
Accuracy: 6* + 3 + 0 - 3 = 6 D6
Effect: -1 Defense for all remaining Sableye! That should make it a little easier for the Captain and his crew to eliminate them.
Note: Calam is first in the initiative with a cool 13
Night Slash x2 (Lethal this time, I guess?)
Accuracy: 12 - 4/5 = 8/7
Damage and effect: 1 more D6 than before if it matters
For Swiftfire...a single Inferno. Lethal. Nathan wants one of these wannabe Sableye to BURN for so callously attempting to harm Malphena and laughing about it.
LETHAL INFERNO!!!!! (EDIT: Spending 1 Will to add a Success to the Accuracy Pool! Nathan definitely wants this move to hit!)
Accuracy: 5 + 3 + 3 - 5 - 1 Pain + 1 Will = 5 D6 + 1 Success
Damage: 3 + 4 + STAB - 2 = 6 D6
Effect: Burn 3
Note: Swiftfire goes second in the initiative if she rolls a 5, first if she rolls a 6.
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Pokerole Game 1: Skull Ruins
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


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