(05-19-2018, 11:18 PM)Dragonstrike Wrote: By the way, when I looked up the wording on Mold Breaker's description, I noticed that they actually buffed it a little in Pokerole.
In the games, it only ignores Abilities, but in this TRPG, if anything would force a move to fail, Mold Breaker ignores it.
Opponent used Mist? That's fine, you can use Growl anyways. Opponent is a Flying type and/or has Levitate? You can hit them with a Ground move regardless. (Funnily enough, this means you can hit Rotom Fan with Ground moves without having to ground it like you have to in the games)
Of course, not sure if that means it will still ignore things like Sturdy's 'Focus Sash' effect and Multiscale like it does in the games (it ignores those because the abilities affect the moves' damage potential, not causes the move to fail...though it also ignores Sturdy because the Ability causes OHKO moves to fail, so...). So here's another question: Are we going to follow the list on Bulbapedia for the Abilities Mold Breaker ignores, @Iron, or keep a simplified (yet still slightly stronger imo, but only slightly) version that only focuses on nullifying move failures?
I'll stick with the Pokerole interpretation. Mold Breaker won't apply to lack of dice or lack of successes, of course, but your Mist example wouldn't prevent Growl.
It specifically mentions that Mold Breaker overcomes type immunities, so aye, Dragon could hit Fairy and Ground could hit Electric.
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