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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Quick rundown on what I have noted:

-Nathan currently has 5 Dex, 3 Survival, 0 Stealth, and 24 EXP (which I'd like to save, ideally...but if we REALLY need it, I could get up to 3 points of Stealth instantly.  Could say it happens out of desperation in character, I suppose).  Calam also has +1 Dex and Survival (giving him a total of 6 Dex and 4 Survival when Nathan uses him).  Dizzy uses his own stats.  He has 4 Dex, 4 Survival, and ? Stealth if my notes are correct (we've not seen what that last stat is yet iirc, but he probably has some points in it thanks to his training).  Both also have Quick Attack to double their speed, so they could both hightail it out of there immediately once everything is said and done.  Of course, Raphael also has Extreme Speed, and if he uses that while under Nathan's guidance, even Calam would have trouble keeping up.

- Swiftfire also has Quick Attack, and coupled with Flame Charge, that means she's as fast as Calam is.

- Unfortunately, Yule is NOT that fast, and would just be relying on his base 5 Dex to run.

- Grid, being a Bug, is very, very, VERY risky to be using, even if his Electrowebs would annihilate everything that's not a Harylect or something resistant to Electric.  Razor Wind is also a Charge move, and EQ hits us too.  We need to keep those things in mind.

- Captured pokemon were Ralts, Solomon, Zippy, Grid(?), Yena, Turiel, Slurpuff, Growlithe, and Raticate.  If Grid is not among their number, then that's only 8 pokemon to recall, which only technically requires 4 humans.  Ralts might also immediately Teleport to Nathan/whoever is not near Seikamater once freed, which means he might not have to be recalled anyways since someone can just scoop him up and run.




I'm completely fine with that plan.  This is gonna require risking it for the biscuits for sure, though...
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 05-22-2018, 03:36 PM

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