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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-22-2018, 03:57 PM)Lord Windos Wrote: If you are willing to sink at least 2 Point into Stealth and use Calam and/or Dizzy with your stats Dragonstrike, then I would prefer they be used to free our Pokémon. If they would use SD before they go in (I recall they have the move) , then coupled with Helping Hand that give him the best shot of freeing them with a well placed Night Slash (Bug is SE against Dark types, but doesn't resist the type, strangely enough, so that would work!) !

Yeah, between Swords Dance, Black Glasses, Super Luck, and Night Slash, Calam has a reeeaaalllly good chance to obliterate stuff.  5* Strength + 3 Power + STAB + BG = 10 D6 base (+2 if he scores 3+ successes, plus another 2 if he gets Helping Hand support.  Which is very likely since he has an accuracy pool of 12 base, and Tailwind is going to buff that by another +2).

If you think that's our best odds of doing this instead of risking Raphael to get the auto-destroy (2 less dice on the Stealth check to compensate for that and the fact that he'll be the fastest thing alive down there when using Extreme Speed), then I can probably sink 2 points into Stealth.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 05-22-2018, 04:14 PM

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