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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-23-2018, 02:16 PM)Nylon Wrote:  Pardon me for being late as always.
The pineco wasn't sent anywhere (though I could always change this). When we reach a point where there could be league officials Valder will hopefully have given one of the 7 pokes back.
 I believed this was fine as long as they're not out at the same time and as long an official doesn't see it.

 Please enlighten me if I'm being stupid, because I often am Tongue.

There's nothing wrong with that, but there's one issue: the automated system built into the Pokeballs and Bill's PC don't allow for a trainer to keep ahold of more than 6 pokeballed pokemon for more than an hour in this campaign (see when Nathan caught Masq the Shiny Unfezant for an example).  After an hour has passed, the most recently caught pokemon is sent to Bill's PC automatically (which would be Delta Pineco in this case). There's no circumventing this either due to Bill's techno wizardry defying all applicable physics and engineering stuff in favor of the game mechanics. So unless you were to say otherwise, Delta Pineco will be sent to the PC by default.

BTW, Iron was also kind enough to create this document to help keep track of our current party composition more easily (it can be edited publicly and anonymously, so don't go putting secret stuff on that document). He recommended saving that link somewhere (like on the Quickpage of the Character Sheet).
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 05-23-2018, 02:19 PM

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