05-23-2018, 04:07 PM
(This post was last modified: 05-23-2018, 04:07 PM by Dragonstrike.)
(05-23-2018, 03:55 PM)Lord Windos Wrote: Guess so, eh? If anything, if they get sent out they'll likely be used to sponge hits with Endure and Wide Guard, OR being sent with Valder so they can held guard the cave's entrance in exchange for Starmie if it still is able to use either Wide Guard or Bulldoze. Which option would be more effective/Viable, mate?
Also, shouldn't Lucifer have healed to Full HP by now, due to time elapsing during the journey towards Seika?
Bulldoze is usable no matter who has Ditto (but just like EQ, it also hits your allies, so...). To use Wide Guard, you need to have 2 significant achievements (such as Gym Badges) under your belt (Wide Guard is learned at level 22/with 22 exp). Don't know what Valder has done that might qualify as a significant achievement, though, as that'll be at Iron's discretion. On another note, though, Starmie has Swift on top of its incredibly power Water STABs, which could help with fending off the bugs should it prove necessary. Might be better to leave Herolune Ditto with the ones who might end up directly engaging Seikamater so he can protect everyone with Wide Guard should it prove necessary (the attacks are probably still going to hurt quite a lot, but Wide Guard should help everyone stomach a blow or two more).
Maybe? If we definitely had 3 encounters worth of time between now and the Whirlipede Stampede, then yeah, he'd have regained that 1 HP.
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Pokerole Game 1: Skull Ruins
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