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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-23-2018, 04:25 PM)Lord Windos Wrote: Swift might help with the Bugs at the Entrance, but Starmie is ALSO a Water/Psychic type, which means any and all Bug and Electric moves will spell the doom of the sea star in the long run, while Herolune Ditto only has to Worry about Water moves and has a Resistance towards Bugs. That, and Haunter can float out of range from Bulldozes, so he's good back up if Mamo gets downed. Since Ditto and Starmie are ultimately your Pokémon, though, I'll defer their final use as you see fit.

Every little HP counts, especially since each of Seika's attacks could Faint or near Faint our Pokémon, so this an important point to raise!!!

Bug also resists Ground, so unless the pokemon being attacked have a dual type that makes it neutral damage (Rock, Electric, or Fire)...and I think I'd be more comfortable with definitely still having access to Wide Guard (and said Wide Guard user also being as bulky as possible since Ditto has already had a potion used on it today) in the event that it could help us stomach blows from Seikamater just a little more easily.

@Iron, would Heart and Lucifer have regained 1 HP by this point?
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 05-23-2018, 04:46 PM

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