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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-23-2018, 04:54 PM)Lord Windos Wrote: Valder has Hurtloam on him if I last remember correctly due to digging it up, and plenty of healing Items that can quickly patch up the little guy. Since he's offline now and more or less left things in mine/Iron's hands due to not giving any suggestions/orders/plans for Valder, I'd personally like to see him heal his Pokémon himself without draining everyone elses resources automatically, either via my command or Iron's. If Iron doesn't want to override Nylon like that, then Theo can stay Fainted since I don't want to expend resources on a character that will not be actively participating in the upcoming fight. Not exactly ideal for anyone in the later case, but at least the active resistence keeps their supplies to be used themselves....

True words on its own, dear.... I'd support that, actually, not only because I'm scarce on Healing Items myself. But if it'd come to a battle against Seika,Theo would be useful due to mentioned Night Slash, so I'd appreciate him being healed before that!
EDIT: Or one on Haunter...
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by PhantomUnderYourDesk - 05-23-2018, 05:05 PM

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