05-24-2018, 06:59 PM
(05-24-2018, 06:47 PM)Dragonstrike Wrote:(05-24-2018, 06:40 PM)PhantomUnderYourDesk Wrote: I'm having just one big plea, and that'd be to NOT handwave to the next in-game Day shall we all make it, please. Not ready for that yet!
Yeah, that's definitely not happening. Too many happy reunions (guess which one Nathan has in mind as priority number 1 as soon as all the danger has passed. Well, I suppose it's not even a guess, really...).
Oh, and we have to Stabilize Calam and Lucifer, too. That'll be fun...Nathan, the group's makeshift medic will be at it again, and you can bet I'll be making a big deal of that scene too! ...so long as he's not massively Pained, that is...
I'm in no hurry to move things along either after we all get out of danger, as Ventus needs to check up on Turiel, Lucifer, and EVERYONE to make sure they are alright, and probably hand his brother off to Nathan to give them Stabilization. I'm not exactly to sure why Insight isn't used over Dex for that, as I though having more wisdom/intuation would contribute to saving a person more than simple physical action , but eh, the designers must had a good reason for that decision that I can't think of.
We could always just use Hurt Loam to revive Calam, and then Max Potion him. I think getting hit by a Super Effective Legendary Move is justification enough to use that on him!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


