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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-25-2018, 12:09 AM)Dragonstrike Wrote: True, but we also don't know how long we'll have to run for to reach a safe spot, and I'd rather they don't take a few more points of Lethal damage because we neglected them.  I think that's scarier right now.

Nathan might use his 1 Hurtloam on Calam if nobody else offers to help (we should have a couple Hurtloams sitting around though, right?)  I'm trying to spread out item usage so we don't have characters with no on-hand options for the healing they need to do.  He's definitely a lot frailer than Ventus, though, so I'd definitely appreciate Ventus being the one between the two of them with no revives instead of Nathan if that's a choice that needs to be made. (No offense intended)

I hope that Potion wil keep Calam from getting worse.  But yeah, given the severity of the attacks they took and how Lucifer will take a point of Lethal damage (and faint) if nothing is done to fix him up, better do those Stabilize checks for good measure...and have some backup plans if they fail for some reason.  The Max Potion might be enough to fix one of them up entirely if it comes down to it (cuz infinite healing value is amazing)

Which is why I agreed to have Ventus help in the first place, besides the fact that in character arguing is not what is needed right about now. 'Morten's Fork at its finest' is what I would describe the decision of keep going and let our Pokémon suffer, or stick around and potential suffer Seikamater. Lovely.

....In that case I'll have Ventus hand over his Revive to Nathan, even though I rather keep it to myself. If Nathan get another Revival Item that isn't Hurtloam on the trip, though, Ven gets it in exchange. *Sighs* I can't in good conscious ask for any other bargin for the Revive, since this is a dire situation and this is an all to appropriate time to use it.

One back up place is to trigger the auto send to PC system by capturing a wild Pokémon (One for Ventus, one for Nathan), then choose to send them to the PC so that the Nurses can do their jobs in treating them. Problem with that is they'll take a bunch of Lethal Damage that has to be managed carefully unless we find Pokémon REAL quickly and we'll be using up Pokeballs, but those are prices that have to be paid if necessary. If Calam and Lucifer is given to Ven, though, his HP Vitality can potentially extend their lifes if we have to do such a thing, buying them even more time than usual. Max Potion would be a fantastic lifesaver, but since we only have one, if both get screwed by the dice, then we have an hard choice to make here.....
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 05-25-2018, 12:25 AM

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