05-28-2018, 06:57 PM
Solosis Nest Round 1
Bubbles 1
(3)(2)(2)(5)(3)
(6)(1)(5)(4) Solosis all take 3 dmg 2/5hp
CD: (4)
Work Up 1
(1)(1) + (6*) Patrat gets worked up!
Hidden Power A on Gustav
2 Dex + 2 Fight + 4 canalize -2 pain = 6d6
(6)(2)(2)(6)(6)(6)
An electric flash lights up the area and damages Gustav!
3 Str + 3 power -4 vit = 2d6+1
(4)(3) Gustav takes 2 dmg
-1 Accuracy for Gustav
Hidden Power B on Patrat
(4)(5)(6)(6)(2)(4) Critical hit.
Solosis globs onto a bit of Patrat's skin, and starts dissolving it.
3 Str + 2 power +2 crit -4 vit = 3d6
(6)(6)(4) Patrat takes 3 dmg
The dissolved skin begins healing Solosis' wounds.
Solosis heals 1hp 3/6hp -2 pain
Hidden Power C
The third Solosis just blasts with strong Psychic power.
6 dice -2 accuracy = 4d6
(5)(2)(1)(4)
3 Str + 4 power +1 STAB -4 vit = 4d6
(6)(2)(6)(2) Clawitzer takes 2 dmg 5/9hp -1 pain
Bubbles 2, held back
(2)(1)(1) It misses.
Bite 2 held back
(1)(4)(1) Miss as well.
Bubbles 3
(1)(1) The Solosis are just bouncing around laughing by this point.
Bite 3
(3)(2)
Heart's Pokemon just can't land a blow! He's overexerted them a little.
Bubbles 4
(5) At last, Clawitzer lands a hit, and scatters the burbling Solosis.
(6)(4)(2)(3) Solosis all take 1 dmg. They go rolling away into the Grass, admitting defeat. One still has 2 hp left, but it feels very outclassed. Sounds like the things had fun, though.
2 XP to all
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



