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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(06-03-2018, 06:33 PM)Dragonstrike Wrote:

Then I would just suggest telling the guy if he tries to flee at this point, its VERY likely they'll get caught in the crossfire and get hurt/die horribly, and so should at least stick with them until AFTERWARD. It does have a sense of self preservation if I recall, albeit not a strong one. If they get away at THAT point, let nature take its course, as Nathan explicitly warned them of the consequences and tried to keep them safe despite them being an enemy, but they ignored him anyway and suffers accordingly, absolving him of a least MOST of the guilt associated with them getting maimed/killed. Unless they literally can't handle the thought of it dying for any reason at all, in which case I think your character has bigger problems with them than just getting away imo.

The difference /mitigating factors is that we have Revives and Potions to stigmy that threat, on top of Anti Earthquake Tactics, plus they might turn tail and flee if they get too damaged to fulfill their purpose/it seems like the cave is going to go *CRACK!*.

Add + 2 from Tailwind, and Razor Leaf has a 8/9 Base, and Malphena will be assisting with either Nasty Plot and Nevermelt Ice boost Icy Winds (Ghosts ignore cover, so would that uneuter Spread Move for her?) or Confuse each and everyone one of the blobs and then hit them with Hex (If not). Heart also can chip them down more quickly with Viktor, and Valder also has Haunter with Shadow Ball o' Pain, so between them all Mamo might not even have to do that many EQs (Maybe only 1-2 Per Round?) .

If we do that, we can't really use Earthquake without compounding the whole 'caving in the area' deal, but if Mamo gets spiked by a tag team effort then that's a good back up plan. If THAT fails, we could all just flee from them, then go with Plan C of Tunneling under/around them. We just don't have to stick with one plan, but have multiples just in case one fails. I still suggest we trying firing off at least 1-2 Earthquake in the first Round before resorting to Plan B (Pillar Smash and Spread Move Blitz) in the next if we all end up right nackered by EQ/Them.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 06-03-2018, 06:53 PM

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