06-03-2018, 09:35 PM
(06-03-2018, 08:34 PM)Dragonstrike Wrote:(06-03-2018, 06:53 PM)Lord Windos Wrote:
One problem with that suggestion: just like Angelica in the Celadon campaign, Solosis (and these Reuniclus) are blindly loyal to a fault. If it's told to fight or stays true to its (artificial) loyalty now that there's an opportunity, it will fight no matter what Nathan tells it. Nathan wants Solosis alive for two reasons: so he can work on finding a way to restore its emotions/will if at all possible (or sebd it to someone who can) and to have physical proof for Dagny/Tanuki that something bad is going on. Can't do either if Solosis is dead. Nathan could handle it dying but...that would kinda be a huge setback, and he'd be incredibly irritated about it.
The Scimitars aren't going to tell those Reuniclus to flee. They don't care for them as anything but tools from what we know about the group.
I'm all for trying to handle them with EQ provided we can mitigate things enough, but it's definitely not a move we can just fire off willy nilly. If that doesn't finish the job, then we're probably going to have to handle the blobs 1 by 1. I am still slightly worried that our grounded mons are gonna get rekt by EQ, resisted hit or no. -1 damage can only do so much against such a huge damage pool. (btw, Tailwind doesn't buff damage pools. Nathan does have 10/11 base accuracy pools, though)
I do have a question for @Iron: could Nathan Grapple Solosis and also mount Tropius Ditto to avoid the first EQ? Or Grapple Solosis while on Tropius Ditto?
That would be two actions, but if you mounted first and then grappled it'd be fine. Where is Solosis, in your backpack? It'd take it an action to climb on out of there.
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Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
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