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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(06-07-2018, 11:06 PM)Lord Windos Wrote: Man.......that battle with Darmanitan was lucky, unlucky, extremely brutal, yet still ended well for Ventus relatively speaking. Yikes......

That Darmanitan had what I like to call one of the 'sweet spots' of accuracy pools.  7, 9, 11, and 13 are the magic numbers where you can attempt 2/3/4/5 actions without risking running out of accuracy dice if Pain is the only factor reducing your pool.  Start throwing in Curse, Paralysis/Dex drops, and Accuracy drops though, and those thresholds are going to increase a ton.

Combine those accuracy pool thresholds with high Strength, and you'll start outputting huge amounts of damage.  Or you can have 'average' Strength and still do a lot of damage if you have strong enough attacks.




As far as the Will thing goes...if Ventus had spent 3 Will on ignoring Pain, he would have almost definitely fainted since Iron said that's more strenuous than simply adding a success to the accuracy roll.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 06-08-2018, 06:22 AM

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