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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(06-09-2018, 09:14 AM)Iron Wrote: I might sample some of those rule changes concerning OHKO moves.
Feel free to!
(06-09-2018, 11:09 AM)Iron Wrote: I usually design the rewards based on how I want the story to progress and how strong I think the characters should be. The theme of the Library is 'more than human' and 'info required to forge a kingdom,' so these are based on that and on what might be in a Library.

I don't want to mess with Gen VII moves.

Simple, yet clever enough to work out well most the time. Nice design philosophy!

However, I don't really understand why you have a seeming abhorrence towards the 7th Generation, or at least the Moves changes/new Moves. You need only look at the Moves section of the latest Corebook to figure out what they do and not change anything else, go to bulbapedia to find out the proper Learnset/TM list for the Pokémon, and then simply follow everything else for the old Corebook you choose to use. Heck, you've made up a couple of Pokémon wholesale, created odd Delta varients, and introduced several Tandor Pokémon, so I don't quite follow why you don't want anything to do with Gen 7 on the most part. If you just hate that Gen I could understand, but otherwise....
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 06-09-2018, 01:53 PM

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