Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(07-11-2018, 06:17 PM)Lord Windos Wrote: …Well, that was one buff I did not expect, but I would like it to remain since otherwise Basteele has no good Steel STABs until/if I get Gyro Ball, which is just FANTASTIC on her given she's slow as lard and can made even more so with Stun Spore/Thunder Wave! Its hella expensive XP wise, though, but its something else to work towards.

It's something I'd be cool with keeping as well, because Gyro Ball is pretty dang useless for Nathan, and Mirror Shot is kinda meh (I still find it weird that it can Confuse rather than just straight up lower Accuracy...)

Unfortunately, it also means Autotomize is basically a big no-no for Forretress if your sole better than average STAB move is Heavy Slam. Literally the only STAB move that Foretress has that consistently has 3+ Power is Flash Cannon, and that's only if you include TM listings from the games.

Definitely have to be a little...creative if you want to use a Forretress for attacking rather than acting as a support pokemon.
Reply


Messages In This Thread
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 07-11-2018, 06:19 PM

Forum Jump:


Users browsing this thread: 50 Guest(s)