07-19-2018, 05:08 PM
(07-19-2018, 05:05 PM)Dragonstrike Wrote:(07-19-2018, 04:52 PM)Lord Windos Wrote: If a Hyper Potion is used only to heal the Lethal Damage, then Yang would have only 7/18 HP after Leftovers, as 1 Hyper Potion = 5 Lethal Healed, and the Dragon Lord had exactly that much LD. Lindworm could split the difference in what gets treated, though, so you can determine how much LD Stays if you want them to have more bulk for the upcoming Round, as opposed to nulling life threatening injuries.
If Hyper Potion heals up all NLD before going to LD, then would have 12/18 HP and 3 Lethal Damage (Leftovers + 1 Point of Healing left over removes another point, giving Yang effectively 12/15 HP and - 1 Pain until the LD is fully healed.
Also, Leftover prioritized healing NLD over LD, unless all NLD is recovered before its procced. So long as Yang doesn't get even MORE Lethally Damage, then it would take....12 Rounds of it proccing until all his Damage is healed just by leftovers, or more than a minute if each Round lasts roughly 6 Seconds. Just FYI!
So we're still going to treat them as 2 separate health bars? I think that's going to get very confusing, very fast, tbh...
No, Yang still has a Health Bar of 12/18 HP if the NDL is treated first....he's just not going to be able to regenerate past 15 HP with Leftovers until the Battle is over or the rest of the Lethal Damage is treated. If you opt for getting rid of the LD First, then you don't have to worry about LD mucking with Leftovers/Potion Recovery.
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Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


