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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels
(07-19-2018, 05:14 PM)Dragonstrike Wrote:
(07-19-2018, 05:08 PM)Lord Windos Wrote: No, Yang still has a Health Bar of 12/18 HP if the NDL is treated first....he's just not going to be able to regenerate past 15 HP with Leftovers until the Battle is over or the rest of the Lethal Damage is treated. If you opt for getting rid of the LD First, then you don't have to worry about LD mucking with Leftovers/Potion Recovery.

So it is one health bar, and Lethal damage will effectively temporarily reduce max HP?  I'm just confused since healing Lethal damage apparently doesn't recover any HP.  Which, if it's one Health Bar, it probably should, right?  Am I making sense, or talking nonsense?  I'm very confused...

Actually, maybe I'm confusing something here myself here. My logic is that treating the Lethality of the wound gets rid of it/stabilize it, but it would take more healing to actually treat the underlying damage.

Right now, I'm leaning towards that definition, which in retrospect WOULD require Adjustable HP Bars to accommodate changes when Lethal Damage comes into play. Unless I happened to calculate how LD was treated differently in the past.....let me go check real quickly, ok mate?
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RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - by Lord Windos - 07-19-2018, 05:26 PM

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